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Saturday, August 20, 2016

New idea: Friends - The One With All The Poker - S1E18

In general the idea is to give you one episode per blogpost. In every blogpost I'll shortly describe what happens with the six main characters of Friends in that certain episode. SPOILER
You can then play this in the game as you wish.
The blogpost about the personality, family tree,... of the six main characters in general is found here: http://bit.ly/FriendsGeneralMain

General happenings season 1:
The first season introduces the six main characters: Rachel, Monica, Phoebe, Joey, Chandler, and Ross. Rachel arrives at Central Perk after running away from her wedding to her fiancĂ© Barry and moves into her friend from high school's (Monica’s) apartment with her. Ross, who has had a crush on Rachel since the two of them were in high school, constantly attempts to tell her how he feels about her. However, many obstacles stand in his way, such as the fact that he is expecting a baby with his lesbian ex-wife, Carol. Joey is shown to be a bachelor and struggling actor, while Phoebe works as a masseuse and portrays a sort of "crazy" attribute to her personality based on her troubles as a child after her mother committed suicide. However the rest of the group loves her regardless. Chandler breaks up with girlfriend Janice, who frequently returns in later seasons. At the end of the season, Chandler accidentally reveals that Ross loves Rachel, who realizes that she feels the same way. The season ends with Rachel waiting at the airport for Ross’ arrival from a trip.

The One With All The Poker - S1E18
Rachel, tired of being a waitress, sends out resumes; she gets an interview with Saks Fifth Avenue. Ross pines for Rachel. The girls decide they want in on the guys' poker games; reluctantly, the guys accept. The girls don't do so well, but they want a rematch. Monica's competative side comes out... she may have thrown a plate once during a Pictionary game, but she insists it was an accident. Monica enlists the help of her Aunt Iris to give them some poker tips; the girls still don't do so well. Then at the third game, the girls are going down again. Rachel gets some bad news about the job for which she's been interviewing, and gets aggressive at cards; she taunts Ross into a high stakes hand... and he lets her win because he wants to see her happy.

Joey: Drinks grape fruit juice. He cried the night before while playing poker with the guys because he thought the 3 was an 8.

Chandler: Nothing special happens.

Ross: He went out with Linda, but it doesn't work out because of the "Flinstones could have really happened." But it's actually because he's still in love with Rachel.
They all play poker and when he plays poker, he's not a nice guy. (He's very competitive.)
The girls want a rematch and Rachel goes all in. Ross folds.

Rachel: She's tired of being a waitress and her friends help her with sending out resumes. She gets an interview with Saks Fifth Avenue as an assistant buyer. She loses money in the first poker game, but in the second Ross lets her win (but she doesn't know that). He does that to see her happy and because she didn't get the job with Saks Fifth Avenue (it was like the mothership was calling her home).

Monica: She invites her aunt Iris who played poker since she was five. Her cousin Nathan thinks he's a man trapped in a woman's body. Aunt Iris teaches the girls, but they lose. After the second lesson Rachel "wins".

Phoebe: She doesn't like the game, because bluffing is like lying.


Credits:
http://www.friends-tv.org/

Friday, August 19, 2016

New (sub)Tutorial: Creating Food Behaviour Constants

This is a follow up subtutorial on the tutorial to learn how to create food: http://bit.ly/TutorialFoodS2I

Some extra things to change and to find out on your own
  • As I'm not completly advanced in this matter, I'll just give you some hints to discover how to make some extra changes, like using a custom dish, changing the clutery,...
  • As a teacher I believe that you learn much more if you try to discover it yourself and if you're in doubt, ask the teacher (sometimes best before trying). That's another reason why this part is not (or not entirely) included in the videotutorial.
  • These things are to try at your own risk, 'cause I have no experience with testing these things.
  • A piece of advice: read the text below the operands carefully and look at what changes when you change an operand value.
  • It's much harder to explain where to find things than I thought so for all the things you need to find out for yourself, I made short videos to help you out further.
Behaviour Constant (BCON)
Video found here: https://youtu.be/YIH7B4uqnHM
  • Go to Behaviours Constant (BCON) in the Resource Tree and find the file named Tuning in the Resource list.
    • To change the Group Meal Serving Count
      • Select the line named 0xB and change the number 6 in whatever count of servings you want for a group meal (don't exaggurate though).
    • To change the food points (how much hunger it will forfill)
      • Select the line named 0x0 and change the number (0-100)
    • To change the minimum skill needed to cook the meal:
      • Select the line named 0x4 and change the number into a multiple of 100.
        • E.g.: If you want to dish to need 5 skillpoints before it can be cooked you need to fill out 500.
        • Do the same for the line named 0x05
    • To change the maximum skill needed to cook the meal (which means from this amount of skillpoints the dish won't be burned anymore.)
      • Change the number of the lines named 0xE and 0xF
    • This info can also be found here: http://www.modthesims.info/showthread.php?t=329475
  • The other files in the Resource List speak for themselves a bit, but it's up to you to find out what changes can do. I haven't even looked at it yet, let alone tested it.

Thursday, August 18, 2016

New (sub)Tutorial: Creating Food Changing Dish and Dish Serve

This is a follow up subtutorial on the tutorial to learn how to create food: http://bit.ly/TutorialFoodS2I

Some extra things to change and to find out on your own
  • As I'm not completly advanced in this matter, I'll just give you some hints to discover how to make some extra changes, like using a custom dish,...
  • As a teacher I believe that you learn much more if you try to discover it yourself and if you're in doubt, ask the teacher (sometimes best before trying). That's another reason why this part is not (or not entirely) included in the videotutorial.
  • These things are to try at your own risk, 'cause I have no experience with testing these things.
    • Because of the latest issues with changing a fork into a spoon, I won't explain that until the issue is completly solved. For the time being I'll also change the clutlery for the ice cream I made back to a fork.
  • A piece of advice: read the text below the operands carefully and look at what changes when you change an operand value.
  • It's much harder to explain where to find things than I thought so for all the things you need to find out for yourself, I made short videos to help you out further.
Video found here: https://youtu.be/0TjFskew-60
CT - Factory - Dish Serve
  • In this BHAV on the second line (0x1) you can change the dish in which the food is served.
    • You need to change the operands into the GUID of the serving dish the same way as you changed the menu and food GUID.
    • Which means you have to packagefiles to share. One for the serving dish and one for the food itself.
  • E.g.: I use this to attach the bucket of the ice-cream (which is the serving dish) I made to the ice-cream itself (I hope this sentence makes sense a bit).
    • As you might know, with an ice-cream upload I share two files: the bucket itself (which you only need to download once) and the food (the ice-cream)
CT - Factory - Dish
  • Same method as the CT - Factory - Dish Serve, but then use the GUID for the custom plate. Which means you have again two files to share/have in your downloadfolder.
    • I haven't made custom food with custom plates (yet). So I don't really have an example on how to do so.

Wednesday, August 17, 2016

New Food: Olympics Cupcakes

These are five cupcakes with each a color of the Olympics.
All colors are chocolate cupcake except yellow and red.

To make these I used the mesh and textures made by Exnem. As far as I now the site www.exnemsims.com is dead and the policy is nowhere to be found.
If anyone asks me to delete these, I will do so immediatly.

The cupcakes Exnem made are different from mine. Exnem's are available in the buy catalog and not made from scratch by the sim.
I cloned the layer cake in base game (6 cooking skill required) to make these. So a sim makes these from scratch.
It are exactly the same animations when baking a cake, only the result is different.

Screenshot



Download
http://bit.ly/OlympicsCupcakeS2IFile


Where and when to find it
It appears during lunch and dinner times.

Good to know
All my food will be created the same way. I want all the food I create to have a menu with the same structure. (Past created food will be updated.)
FAQ: How is the food menu organised: http://bit.ly/FAQS2IFoodMenu

Extra's
As this is cloned from layer cake there is a chance that your sims role a new want: "eating/preparing ... “Name of cupcake" like they role a want for the layer cake.

One issue
The plate won't be empty when the cupcake has been eaten. This is an error I can't help because I cloned this from the mesh Exnem made and I don't know how to change it.

Poly counts
Ingredients Tray is 722.
Prep State is 1,334.
Serving Size is 2,338.
Single Serve and Plate is 543.

FAQ
Can you create a food item for me?
Yes, I can. but just remember I don't create new meshes. So recoloring is possible.
It depends on which food it is (preferably Maxis’), but it's probably not a problem to clone and recolor it.
Just ask and I'll let you know if I can do it or not.

Thanks
If you like this creation, please, press the thanks button and/or leave a comment.
Feedback always keeps a creator going for making more new stuff (in this case food).

Policy
Please give credit with a link when using my work.
Ask me first before modifying/using.
Let me know if you use my work.

Additional Credits:
Exnem for the original meshes and the textures (I edited)
Google Images (for the textures of cupcakes)
GIMP 2
SimPE
Numenor's Anygamestarter



I accept requests full time!
If you have a request please go here: bit.ly/p9ymWC

Please, don't upload these creations anywhere. If you want to share them, share by the button Twitter, Facebook,...
Or share this link anywhere: http://bit.ly/fSnciT

Tuesday, August 16, 2016

New tutorial: How to create custom food

(Small aside comment: The video and sound had to be recorded seperatly because my laptop gave trouble otherwise. I did my very best to match them. It won't be an issue to follow the tutorial, though.)

There are already many different tutorials for creating different CC for The Sims series. But as I still sometimes need various tutorials to create one type of CC I decided to write my own tutorial and combine all the things I want to be able to do with that type of CC.
I also really want to share it so other people can create this type of CC too so maybe there might be a successor when I (maybe someday) retire of creating (and finally start playing with the CC I made myself).
I know there might be good tutorials to recolor food already like the one written by Ariesflare at MTS, but this is how I create custom food.

So in this tutorial I'll explain how to create (recolor) a new food.
This is not really a tutorial for complete beginners. There are a few things I won't explain and I suppose you already know these things like e.g. recoloring a texture and importing into SimPE, making a GUIDblock. But I will refer to some external tutorials on these matters so a beginner so a beginner can follow this tutorial too.
I hope you will enjoy this tutorial and I'm really looking forward to see your food uploaded (here on S2I or on MTS or somewhere else). Just give this tutorial the credit for teaching you howto so others can create food too.
Please, also let me know if you did create and/or upload food created with this tutorial. Otherwise it will be hard for me to find it.
I deliberately didn't add any screenshots to not overload the blogpost. If the tutorial like this is not clear to you, you can also go to my videotutorial of how to create a food item. It's actually me following the tutorial while I read it out loud. It's better to watch the video and use this text as an extra guide.

Things you need before you start this tutorial

Cloning a food item
Some explaining
You can clone a custom food item, but I won't do that here. I made a video of every food that can be cooked in The Sims 2 (except the instant meal and gelatin which has no preparing needed).
When cloning a food item, you also copy the way it behaves.
  • Same time showing up
  • Same cooking skills needed
  • Same chance for rolling a new want
  • Same way of preparing it (in the oven, microwave, grill,...)
  • Same cutlery used
  • Same...
In this tutorial I'll show you how to change some of these things, but not everything. You'll get the basics, though and you are free (at your own risk) to try to change other things too.
The easiest, just clone the food that is closest to your custom food you want to create.

Some important things before starting:
  • Always press the button Commit after you did some changes (in case I forget to mention it).
  • English is not my mothertongue so forgive me if there are grammar or spelling mistakes while writing this. I try to make it as simple as possible for every non-English speaker to understand.
  • Maybe you'll see something explained differently in another tutorial. This is just the way I create my custom food. Feel free to do it otherwise, if you know what you're doing and at your own risk.
  • If you have any questions, remarks, comments, ... regarding this tutorial, please, send an e-mail to s2i_request@hotmail.be and I'll reply asap.
  • I don't know everything about SimPE and this cloning part. This is just what I do when I create food.
    • So, please, be understanding if I can't answer your question or refer you to anothor tutorial or another creator for help.

How to clone a food item (I'll show you how I made the beef stew)
  • Have in mind what (Maxis) food you want to clone (I'll use chili con carne to create beef stew).
    • To decide this you want to see my video of all Maxis food in Base Game (see Things you need before you start) and pay attention to the following things you want your food to do:
      • The time the food appears
      • The category the food appears (breakfast, dessert,...)
      • The cutlery used
      • The preparationstyle (cutting, sandwich, oven, stove, grill,...) (not to be changed)
      • Ingredients to recolor on the preparationplate
      • The serving (in a bowl, plate, can,...)
    • It's easier to clone this behaviours than to change them afterwards. Also by changing them you have a risk for errors in game (the fork-spoon story for some ice-creams).
  • Open SimPE
  • Go to Object Workshop (at the bottom) and press "Start"
      • You can press "open" when you want to clone a custom food item like ice-cream.
    • It might take some time to load (you'll see the progress in the (green) bar)
  • You'll see a treestructure
    • You'll find the food Chili con carne (and others) under "Unknown"
    • Select the food you want to clone
      • If this is the first time you follow this or any food tutorial: I strongly recommend to clone the Chili Con Carne because in examples I'll mostly refer to that one.
  • Then press Next
  • You get the option clone or recolor
    • We will recolor the food, but as it is a fridge item we need to select clone
    • Be sure to set defaults
  • Then you can change the catalog description
    • but you don't need to do that now. You can do that later too.
  • Then press finish
  • You can give a ModelName
    • Change Nullmodel in whatever you want, but it's not a bad idea to refer to the food you want to create.
    • Then press Update
  • Then SimPE asks you to already save the package somewhere and give it a name.
    • I always use kinda the same structure something like BeefStew-S2I-20160528
  • Now the real work begins!
Assigning the GUID
  • As I said before, this is not a beginners tutorial. I won't explain how to assign a new GUID.
  • Be sure to press the button "Plugin view" at the bottom on the left.
  • Go to Object Data (OBJD) in the Resource Tree.
    • You'll see two names in the Resource List
  • Be sure when you change the GUID you use names like Food - Beef Stew - Menu and Food - Beef Stew
    • Don't forget to press the button Commit
    • Now write down both GUIDs 'cause you'll need them later.
Assigning the food
  • I don't know what other title to give it, but this is very important that you do it right or the food won't work in game.
    • Take the written down GUIDs with you and split them up in pairs leaving out the 0x. E.g.:
      • Food - Beef Stew - Menu: 00 65 A2 96
      • Food - Beef Stew: 00 65 A2 97
    • Go to Behaviour Function (BHAV)
      • Go to CT - GUID - Menu
        • You'll see the operands and below that you'll see "is instance of: GUID 0x........ which is actually the operands but the other way around
        • So you fill out in the first cell of the operands the last pair (in my eg 96) and so do that for all four pairs.
      • Go to CT - Factory - Food
        • Select the first line and do the same with the operands as above, but with the food GUID.
The menu

  • Go to Catalog Description (CTSS) in the Resource Tree and press Catalog Description in the Resource List
    • In the first line you write the title of your food. In my example that's: Beef Stew
    • In the second line you write the descriptions for the food. In my example that's: This is a delicious bowl of Beef Stew. Looks tasty!
  • Go to Text Lists (STR#) in the Resource Tree and press [Text Lists] in the Resource List
    • Go to your languagestring. I speak Dutch, but I'll use English as the language string in this example and make it default as I want to upload it.
      • Very important to press the button "Default lang only" so if the custom food is used in another game with another language it's still English. Otherwise you'll get comments like, "In my game it's still called Chili Con Carne, but when my sim prepares it, it looks like Beef Stew".
      • To easily change these lines, press the button Export Lang so you can save into a notepad .txt file. Then you can replace the words (eg: Chili Con Carne) very fast into, in my example, Beef Stew. by pressing CTRL+H.
      • Save the .txt file again and use the button Import Lang in SimPE to import it again.
    • Don't forget to press the button Commit on the right.

Changing the texture

  • Go to Texture Image (TXTR) in the Resource Tree.
    • The names in the Resource List kind of speak for themselves.
    • You only need to change a few of them.
      • ...foodprepchili-ingredients_txtr: These are the ingredients of the food you cloned. That's why you need to think carefully what food you will clone (at the beginning of this tutorial).
      • ...foodeatchili-state-cooked_txtr
      • ...foodprepbowlchili-state-raw_txtr
      • ...foodeatchili-state-burned_txtr
    • Right-click on the texture and press export. Save the texture somewhere and change it to the way your food needs to look like.
    • Right-click on the texture again and press Build DXT
      • Format: DXT3Format or DXT1Format (I basically leave it when I clone Maxis food, but prefer changing it to DXT3Format when cloning custom food like ice-cream)
      • Sharpen: None
      • Open Image and select the changed texture.
      • Then press Build.
    • Don't forget to press (right-click) Update all sizes and the button Commit
  • Take a view at Geometric Data Container (GMDC) in the Resource Tree
    • In the Resource List you see the same names as in the Texture Image list so the names speak for themselves.
      • To take a peek at your new texture on the mesh, select the name of the texture you have changed in the GMDC Resource List.
      • Then press Preview in the Plugin View.
      • Wait a while because it has to load. Then you can see the preview and change the texture again if your not satisfied.
      • In this way you don't always need to start the game to take a look at the texture (really a huge timesaver).

Actually now you're done creating a custom food item.
You can upload the packagefile somewhere as long as you mention this tutorial by using this link http://bit.ly/TutorialFoodS2I.

More subtutorials on creating food will be uploaded soon!

Monday, August 15, 2016

IMPORTANT: Accepting requests FULL TIME again (Update)

The page IMPORTANT: Accepting request FULL TIME again: http://s2idownloads.blogspot.be/2012/02/important-accepting-requests-again.html?spref=tw has been updated to today (it was nearly 4 years old).
It's basically the same, but I changed the way it's said and deleted some conditions on doing a request.
It's less strict because how the request has to be done now (spreadsheet), it's harder to make mistakes and less needed to follow strict instructions.

Meaning, everyone can easily request now.
Still only for The Sims 2 though.


If you have a request, click on the link below and follow the instructions.
http://bit.ly/p9ymWC

Sunday, August 14, 2016

New idea: Friends - The One With Two Parts, part 2 - S1E17

In general the idea is to give you one episode per blogpost. In every blogpost I'll shortly describe what happens with the six main characters of Friends in that certain episode. SPOILER
You can then play this in the game as you wish.
The blogpost about the personality, family tree,... of the six main characters in general is found here: http://bit.ly/FriendsGeneralMain


General happenings season 1:
The first season introduces the six main characters: Rachel, Monica, Phoebe, Joey, Chandler, and Ross. Rachel arrives at Central Perk after running away from her wedding to her fiancĂ© Barry and moves into her friend from high school's (Monica’s) apartment with her. Ross, who has had a crush on Rachel since the two of them were in high school, constantly attempts to tell her how he feels about her. However, many obstacles stand in his way, such as the fact that he is expecting a baby with his lesbian ex-wife, Carol. Joey is shown to be a bachelor and struggling actor, while Phoebe works as a masseuse and portrays a sort of "crazy" attribute to her personality based on her troubles as a child after her mother committed suicide. However the rest of the group loves her regardless. Chandler breaks up with girlfriend Janice, who frequently returns in later seasons. At the end of the season, Chandler accidentally reveals that Ross loves Rachel, who realizes that she feels the same way. The season ends with Rachel waiting at the airport for Ross’ arrival from a trip.

The One With Two Parts, part 2 - S1E17
Monica takes Rachel to the hospital; Rachel has no insurance, so she and Monica switch identities--a tricky situation that is made worse when two cute doctors (guest stars George Clooney and Noah Wyle) ask them on dates; Monica and Rachel start arguing and end up listing all their worst qualities in front of their dates. Ross worries about whether he can be a good father; he seeks comfort from his friends and advice from his father. Joey continues to date Ursula, which interferes with his friendship with Phoebe--he misses her birthday; however, when Ursula stands Joey up and won't return his calls, Phoebe talks to her and finds out she isn't even planning to tell Joey it's over; Phoebe pretends to be Ursula so she can let him down nicely--a ruse which doesn't last. Marcel chokes on scrabble tiles and has to be rushed to the hospital; Ross realizes he can cope with the responsibilities of parenthood. Ugly Naked Guy has a hula-hoop.

Joey: He wants to take Ursula to the Rainbow Room which is very expensive. But she doesn't show.

Chandler: Nothing special happens to him.

Ross: He has a bad dream about it and doesn't feel he's ready, but then Marcel almost choked in some Scrabble tiles and Ross did a great job taking care of him.

Rachel: She's in the hospital because of her ankle, but she doesn't have insurance so she pretends being Monica. They meet two cute doctors, Dr. Michael Mitchill and Dr. Geoffrey Rosen and go out with them, but it's hard when switching names. She tries to comfort her father, but then there's a second call, there's a problem with the form they filled out in the hospital.

Monica: Invites the doctors, but has a fight with Rachel, because she wants to tell them the truth. They tell bad things about eachother, pretending to be eachother, and Monica tells Rachel's father she had sex with Billy Dreskin in his bed, in freshman year. Apparantly his father tried to ruin Rachel's father, who is a doctor.
Right now she is a chef in a restaurant in town.

Phoebe: Has a suprise party, but Joey isn't there. Phoebe feels quilty about Ursula dumping Joey. She goes to talk to Ursula and  then goes to him, to give him closure, with the sweater on that Joey got for Ursula and Ursula gave to her (thier birthdays). He finds out she's not Ursula after they kissed.


Credits:
http://www.friends-tv.org/

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