All creations can be found here: http://simfileshare.net/folder/84038/
in the same structure as the labels on the right.
Even when the downloadlink in the blogpost doesn't work.

When SimFileShare is not available, please, let me know which creation(s) you wish to download!
Any questions, don't hesitate to ask. (Facebook Messenger on my Facebookpage)
Happy simming!

Showing posts with label FAQ - TS2. Show all posts
Showing posts with label FAQ - TS2. Show all posts

Sunday, August 05, 2018

New Solved Issue: All the siblings look alike

Ever felt that that siblings look almost look like twins if the siblings are born in different game sessions.
It's called the Firstborn Syndrome
In this thread it's explained why it happens and more importantly how to solve it:
http://www.modthesims.info/wiki.php?title=Game_Help:Pregnancy#Rolling_the_Pacifier_and_Firstborn_Syndrome

Tuesday, July 24, 2018

New FAQ: What to do with (un)installing issues?

Underneath is what I would do if I'd have (un)installing problems with my game. I use an installation with all discs so I am not sure if this works for the UC, but it's worth a shot.

When you want to uninstall your game, always use Revo Uninstaller (found at www.ninite.com ) and then run CCleaner (found here: https://www.ccleaner.com/nl-nl/ccleaner/download ) for extra cleaning the register. Don't look into program files to manually delete the gamefiles UNLESS you KNOW what you're doing (and then you wouldn't be needing this blogpost in the first place.)
Also delete the complete EA Games folder in my documents (maybe back up to put your saves back later, but I would recommend a completly clean restart of playing when reinstalling). (Also look at the important essentials when starting to play again: https://s2idownloads.blogspot.com/2018/01/the-important-essentials.html )
Then try to reinstall the game. Run the game and only really start playing and adding CC until you're sure the game is fully running.


If this is not working, you'll need more technical help and I'd recommend to contact EA Games about it.

Thursday, January 26, 2017

New FAQ: How to let a teen or elder have an adult job (and the other way around)?

This is way simpler than you'd think.
You just need a mod that a sim can change in age.
I use the insiminator to do that, but feel free to use another mod.

What you need first
The insiminator is found here: http://s2idownloads.blogspot.be/2010/05/other-mods-insiminator.html
Download the OBJ edition and use the hourglas to change your sims' ages.
The Job Board made by MogHughson will make it easier to find the career you want to give your sim: http://bit.ly/1gyed0N

Give your teen or elder an adult job:

  • Make your teen or elder an adult.
  • Find the adult career you want for your sim.
  • Make your adult sim a teen (or elder) again.
Now your teen/elder has an adult career.


This also works the other way around


Give your adult sim a teen/elder job:

  • Make your adult sim a teen again (or elder).
  • Find the teen/elder career you want for your sim.
  • Make your teen (elder) sim an adult again.
Now your adult sim has a teen/elder career.


Known issues
Of course such tweaking the game goes never "unpunished".
The issue I noticed is that when changing a sims' age, their face sometimes becomes blue. Let them change their appearance in the mirror (you don't need to change anything, just the dialogue needs to appear) and your sim has a normal face again.

Tuesday, August 16, 2016

New tutorial: How to create custom food

(Small aside comment: The video and sound had to be recorded seperatly because my laptop gave trouble otherwise. I did my very best to match them. It won't be an issue to follow the tutorial, though.)

There are already many different tutorials for creating different CC for The Sims series. But as I still sometimes need various tutorials to create one type of CC I decided to write my own tutorial and combine all the things I want to be able to do with that type of CC.
I also really want to share it so other people can create this type of CC too so maybe there might be a successor when I (maybe someday) retire of creating (and finally start playing with the CC I made myself).
I know there might be good tutorials to recolor food already like the one written by Ariesflare at MTS, but this is how I create custom food.

So in this tutorial I'll explain how to create (recolor) a new food.
This is not really a tutorial for complete beginners. There are a few things I won't explain and I suppose you already know these things like e.g. recoloring a texture and importing into SimPE, making a GUIDblock. But I will refer to some external tutorials on these matters so a beginner so a beginner can follow this tutorial too.
I hope you will enjoy this tutorial and I'm really looking forward to see your food uploaded (here on S2I or on MTS or somewhere else). Just give this tutorial the credit for teaching you howto so others can create food too.
Please, also let me know if you did create and/or upload food created with this tutorial. Otherwise it will be hard for me to find it.
I deliberately didn't add any screenshots to not overload the blogpost. If the tutorial like this is not clear to you, you can also go to my videotutorial of how to create a food item. It's actually me following the tutorial while I read it out loud. It's better to watch the video and use this text as an extra guide.

Things you need before you start this tutorial

Cloning a food item
Some explaining
You can clone a custom food item, but I won't do that here. I made a video of every food that can be cooked in The Sims 2 (except the instant meal and gelatin which has no preparing needed).
When cloning a food item, you also copy the way it behaves.
  • Same time showing up
  • Same cooking skills needed
  • Same chance for rolling a new want
  • Same way of preparing it (in the oven, microwave, grill,...)
  • Same cutlery used
  • Same...
In this tutorial I'll show you how to change some of these things, but not everything. You'll get the basics, though and you are free (at your own risk) to try to change other things too.
The easiest, just clone the food that is closest to your custom food you want to create.

Some important things before starting:
  • Always press the button Commit after you did some changes (in case I forget to mention it).
  • English is not my mothertongue so forgive me if there are grammar or spelling mistakes while writing this. I try to make it as simple as possible for every non-English speaker to understand.
  • Maybe you'll see something explained differently in another tutorial. This is just the way I create my custom food. Feel free to do it otherwise, if you know what you're doing and at your own risk.
  • If you have any questions, remarks, comments, ... regarding this tutorial, please, send an e-mail to s2i_request@hotmail.be and I'll reply asap.
  • I don't know everything about SimPE and this cloning part. This is just what I do when I create food.
    • So, please, be understanding if I can't answer your question or refer you to anothor tutorial or another creator for help.

How to clone a food item (I'll show you how I made the beef stew)
  • Have in mind what (Maxis) food you want to clone (I'll use chili con carne to create beef stew).
    • To decide this you want to see my video of all Maxis food in Base Game (see Things you need before you start) and pay attention to the following things you want your food to do:
      • The time the food appears
      • The category the food appears (breakfast, dessert,...)
      • The cutlery used
      • The preparationstyle (cutting, sandwich, oven, stove, grill,...) (not to be changed)
      • Ingredients to recolor on the preparationplate
      • The serving (in a bowl, plate, can,...)
    • It's easier to clone this behaviours than to change them afterwards. Also by changing them you have a risk for errors in game (the fork-spoon story for some ice-creams).
  • Open SimPE
  • Go to Object Workshop (at the bottom) and press "Start"
      • You can press "open" when you want to clone a custom food item like ice-cream.
    • It might take some time to load (you'll see the progress in the (green) bar)
  • You'll see a treestructure
    • You'll find the food Chili con carne (and others) under "Unknown"
    • Select the food you want to clone
      • If this is the first time you follow this or any food tutorial: I strongly recommend to clone the Chili Con Carne because in examples I'll mostly refer to that one.
  • Then press Next
  • You get the option clone or recolor
    • We will recolor the food, but as it is a fridge item we need to select clone
    • Be sure to set defaults
  • Then you can change the catalog description
    • but you don't need to do that now. You can do that later too.
  • Then press finish
  • You can give a ModelName
    • Change Nullmodel in whatever you want, but it's not a bad idea to refer to the food you want to create.
    • Then press Update
  • Then SimPE asks you to already save the package somewhere and give it a name.
    • I always use kinda the same structure something like BeefStew-S2I-20160528
  • Now the real work begins!
Assigning the GUID
  • As I said before, this is not a beginners tutorial. I won't explain how to assign a new GUID.
  • Be sure to press the button "Plugin view" at the bottom on the left.
  • Go to Object Data (OBJD) in the Resource Tree.
    • You'll see two names in the Resource List
  • Be sure when you change the GUID you use names like Food - Beef Stew - Menu and Food - Beef Stew
    • Don't forget to press the button Commit
    • Now write down both GUIDs 'cause you'll need them later.
Assigning the food
  • I don't know what other title to give it, but this is very important that you do it right or the food won't work in game.
    • Take the written down GUIDs with you and split them up in pairs leaving out the 0x. E.g.:
      • Food - Beef Stew - Menu: 00 65 A2 96
      • Food - Beef Stew: 00 65 A2 97
    • Go to Behaviour Function (BHAV)
      • Go to CT - GUID - Menu
        • You'll see the operands and below that you'll see "is instance of: GUID 0x........ which is actually the operands but the other way around
        • So you fill out in the first cell of the operands the last pair (in my eg 96) and so do that for all four pairs.
      • Go to CT - Factory - Food
        • Select the first line and do the same with the operands as above, but with the food GUID.
The menu

  • Go to Catalog Description (CTSS) in the Resource Tree and press Catalog Description in the Resource List
    • In the first line you write the title of your food. In my example that's: Beef Stew
    • In the second line you write the descriptions for the food. In my example that's: This is a delicious bowl of Beef Stew. Looks tasty!
  • Go to Text Lists (STR#) in the Resource Tree and press [Text Lists] in the Resource List
    • Go to your languagestring. I speak Dutch, but I'll use English as the language string in this example and make it default as I want to upload it.
      • Very important to press the button "Default lang only" so if the custom food is used in another game with another language it's still English. Otherwise you'll get comments like, "In my game it's still called Chili Con Carne, but when my sim prepares it, it looks like Beef Stew".
      • To easily change these lines, press the button Export Lang so you can save into a notepad .txt file. Then you can replace the words (eg: Chili Con Carne) very fast into, in my example, Beef Stew. by pressing CTRL+H.
      • Save the .txt file again and use the button Import Lang in SimPE to import it again.
    • Don't forget to press the button Commit on the right.

Changing the texture

  • Go to Texture Image (TXTR) in the Resource Tree.
    • The names in the Resource List kind of speak for themselves.
    • You only need to change a few of them.
      • ...foodprepchili-ingredients_txtr: These are the ingredients of the food you cloned. That's why you need to think carefully what food you will clone (at the beginning of this tutorial).
      • ...foodeatchili-state-cooked_txtr
      • ...foodprepbowlchili-state-raw_txtr
      • ...foodeatchili-state-burned_txtr
    • Right-click on the texture and press export. Save the texture somewhere and change it to the way your food needs to look like.
    • Right-click on the texture again and press Build DXT
      • Format: DXT3Format or DXT1Format (I basically leave it when I clone Maxis food, but prefer changing it to DXT3Format when cloning custom food like ice-cream)
      • Sharpen: None
      • Open Image and select the changed texture.
      • Then press Build.
    • Don't forget to press (right-click) Update all sizes and the button Commit
  • Take a view at Geometric Data Container (GMDC) in the Resource Tree
    • In the Resource List you see the same names as in the Texture Image list so the names speak for themselves.
      • To take a peek at your new texture on the mesh, select the name of the texture you have changed in the GMDC Resource List.
      • Then press Preview in the Plugin View.
      • Wait a while because it has to load. Then you can see the preview and change the texture again if your not satisfied.
      • In this way you don't always need to start the game to take a look at the texture (really a huge timesaver).

Actually now you're done creating a custom food item.
You can upload the packagefile somewhere, but please, credit this tutorial by using this link http://bit.ly/TutorialFoodS2I so others can learn this as well.

More subtutorials on creating food will be uploaded soon!

Tuesday, July 05, 2016

New FAQ: How is the food of S2I organized?

Update 2017-10-06
Apparantly organising the food in this way, you can't find the food if you don't have Free Time.
Therefor I'll change this for the food I made in the past, but it's going to take some time to do so.
Feel free to change it yourself with help of the tutorials on creating food I've written last year.
As long as you don't share it anywhere, that is.

Future creations will already have the new menu.
E.g.: Serve Dessert.../S2I's "Name of food"
This way you know the food is mine (if you ever want to find the source of the food back. Sometimes I find it hard to find the original creator again).


Before update 2017-10-06:
Lately I uploaded a lot of new food and I have a lot of ideas to create a lot more food.
When I downloaded a lot of custom food made by other creators I noticed they added their own custom menu to the fridge. That way the fridge menu became overloaded with menu options.
Then I started to include all the food I ever made and I noticed it became even worse.
So I thought this through a lot and I made up my own custom menu to at least have a structure in all custom food I ever made. As this can be confusing for downloaders (because I didn't update all of my uploaded custom food yet) I give you here the structure that I want for my custom food:

When you click on the fridge any time of the day you'll see this (before update 2017-10-06):

  • S2I Food.../
    • Have Dessert.../
      • Bresilliene Cake
      • Orange Cake
      • "Name of Ice Cream"
    • Serve Dessert...
      • Bresilliene Cake
      • Orange Cake
      • "Name of Ice Cream"
    • Have Cupcake...
      • "Name of Cupcake"
    • Serve Cupcake...
      • "Name of Cupcake"
    • Have Lunch...
      • "Name of the food" (e.g.: Stew)
      • "Name of Sub Sandwich"
      • ...
    • Serve Lunch...
      • "Name of the food" (e.g.: Stew)
      • "Name of Sub Sandwich"
      • ...
    • Have Dinner...
      • "Name of the food" (e.g.: Stew)
      • "Name of Sub Sandwich"
      • ...Serve Dinner...
    • Have Breakfast...
      • "Name of the food" (e.g.: Stew)
      • "Name of Sub Sandwich"
      • ...
    • Serve Breakfast...
      • "Name of the food" (e.g.: Stew)
      • "Name of Sub Sandwich"
      • ...
(This list is only an example to give you an idea how the structure will look like.)

Notice that some items in the list shown above are only seen at a specific time: e.g. Breakfast, Lunch, Dinner,...
A Cupcake is for example cloned from the layer cake so it will only be shown at the time layer cake is also available.
This counts for all the different food I made. It will be shown at the time the cloned food shows unless I changed that, but that is stated in the downloadthread.
Here you can see what time the Maxis food appears: http://sims.wikia.com/wiki/Cooking

Any questions: Don't hesitate to ask. I love to help you out!

Update 2017-10-06
Apparantly organising the food in this way, you can't find the food if you don't have Free Time.
Therefor I'll change this for the food I made in the past, but it's going to take some time to do so.
Feel free to change it yourself with help of the tutorials on creating food I've written last year.
As long as you don't share it anywhere, that is.


Latest update: 2017-10-06

Tuesday, June 09, 2015

New FAQ: What does this abreviation mean

Here you can find a short list of abreviations I use in several careernames.

Teen:
ASA: After school actitivities

Elder:
CFE: Classes for elders
NHS: Nursing home activities
A/S: Advisor/Supervisor





I accept requests full time!
If you have a request please go here: bit.ly/p9ymWC

Please, don't upload these creations anywhere. If you want to share them, share by the button Twitter, Facebook,...
Or share this link anywhere: http://bit.ly/fSnciT


Sunday, March 22, 2015

New tutorial: Translate a career in the language you want

Update: 2020-04-12

Here's an explanation of how you can translate one of my careers in the language you want. If you follow this way, it's 5 minutes work to upload it.

How to translate?
1. Is the career already translated into the language you want, because then your hard work would be in vain? Check it here: 
http://bit.ly/PS89j8
2. It's important that you just translate the English lines. (See the thread to know which descriptions and which levels belong together)
The translationfiles are included in every upload. If not let me know (PM on Facebookpage)
3. You have to translate it twice. Once for male and once for female. Even when it's the same description!
---- Please, don't change the other lines. Then the file won't work.
4. Don't forget to translate the word "Unemployed" and to give me the translation of the career title as I will need that info when I add your translation to the career.
5. Send me a PM on my Facebookpage and there you can send me the textfile

---- In the PM, please, mention the following:
------- Career title in English and the translation (in the language you want)
------- Name the translated textfile: "LanguageTitleCareerByNickname"
----------- E.g.: DutchACAuthorByLientebollemeiS2I


IMPORTANT
I don't speak many languages so I can't help you with getting special characters to work in game. I just import the translationfile you send and upload it.

If you have any questions, please, ask me on my Facebookpage in a PM (you can do that in the Contact Me section on the left side of this page)

Tuesday, April 29, 2014

New FAQ: How to have more than one lifespan?

It's not really that I got this question from downloaders. It's just something I think a lot of people want and never dreamt of it being possible. BUT IT IS!
You just need one word: ANYGAMESTARTER (by Numenor)
Those who know what this anygamestarter is, don't need to read further. I think you know what I'm talking about and that you know it is indeed possible.

If you don't know what the anygamestarter is, read this first: http://bit.ly/1mVcs1l

First of all, I didn't say it is possible to have more than one lifespan at once, so in one downloadfolder. Because that's not possible. The game loads one downloadfolder and can only load one lifespan. So sorry to say it's not possible to have a different lifespan in a different household in the same neighbourhood.

As you may have read, in the thread Numenor made, you can make several Anygames or permanent games. So you have The Sims 2 more than once.
Every anygame/permanent game has a different folder in My Documents. So go the folder of the new anygame/permanent game and create a new downloadfolder there like you needed to do in the folder EA Games/The Sims 2 to make downloads work the first time you started downloading.
Put a different lifespan in the new downloadfolder and start the Anygame/permanent game. Now you have a different lifespan than your default The Sims 2 game. So you can play with more than one lifespan.


If you don't want to download the Anygamestarter, here is another hint: You can have more than one account on a computer (maybe there already is one for you, your sibling, parents,...) and that's a different game for every account. So if you put another lifespan in the downloadfolder of another game, you can have more than one lifespan.



I hope this explanation was a bit clear to everyone. If you have any questions, don't hesitate to comment!

Saturday, March 08, 2014

New FAQ: What is PTO?

By default it takes a sim 7 working days before getting 1 day of paid vacation (PTO).

There is now a global mod for PTO3 and PTO5.
Click here to download the global mod for PTO3 or PTO5.
You don't need to redownload the career if you already had a PTO version I made before.

Don't hesitate to contact me when needed (sidebar on this blog).

Let me know what you think of this PTO idea so all those hours of hard work were not in vain for me.

If you have any questions, don't hesitate to ask (e.g.: in the commentsection). It might help other players too.



Please, don't upload these creations anywhere. If you want to share them, share by the button Twitter, Facebook,...
Or share this link anywhere: http://bit.ly/fSnciT


Monday, November 11, 2013

New Tutorial: How to let a teen have an adult job

New version 2023-04-30

A lot has changed in the past ten years. There's a way easier method to give a teenager/ elder an adult job (or give an adult a teen/elder job).
It's a simple as just download this mod:

Teens, elders, adults and even youn adults can choose any career they want. Whether it's 3 levels or 10 levels.
Lamare is an amazing modder and created a lot of job related mods that are worth exploring.
Have fun and happy simming!


----------------------------------------------------------------------------------------


Version 2013-11-11

After following this mini-tutorial it's advisable to change the school of your teen.
How to do that go here: http://bit.ly/19b34KR

First of all you'll need the temporal adjustor from the insiminator: http://bit.ly/1ayOL30
The insiminator is found here: http://bit.ly/10ZctGY
This is very usefull to find the career quickly: Job Seeking Notice Board: http://bit.ly/1gyed0N


  1. Put the temporal adjustor somewhere.
  2. Select your sim.
  3. Press the temporal adjustor and choose the option "select age" and then "Independent teen"
  4. Now the game "thinks" your sim is an adult, and will act as such, but he/she looks like a teen.
  5. Give your selected sim the career you want for your teen.
  6. Change the school of your teen: http://bit.ly/19b34KR
  7. IMPORTANT: You must manually grow up your teen to an adult/young adult. If the independent teen grows up by the game, it will become an elder.

If you want a different job for your teen, you have to do this all over again.

Becoming an adult:
When the teen grows up having an adult career and he/she becomes an adult, he/she will keep the career as it was when he/she was a teen.

Becoming a young adult:
When the teen goes to college, he/she will keep the career, but it's not visible like it was with the combination school/career as a young adult does not have a career while in college.


Sunday, November 10, 2013

New Tutorial: How to change to another (custom) school

First of all you'll need the School Changer made by Inge Jones at Simlogical.com.
Simlogical is a huge site. To find it easily go here: http://bit.ly/1cMamg9
                It's the first item to download at the top of the page.


  1. Place the schoolchanger on a wall. It's found in the buy mode category miscellaneous.
  2. Select your child or teen.
  3. Press the schoolchanger and select the school you want for your child/teen.


Monday, April 08, 2013

New FAQ: I don't see the correct thumbnail of the downloaded clothes

When I was creating one of the first dresses I ever created, I came to the problem that I didn't see the correct thumbnail. The thumbnail was different from the dress the sim was wearing.

I searched all over Google and MTS but didn't find the solution until I saw this page at TSR: http://www.thesimsresource.com/tutorials/view/category//id/2575/bodyshop-tips-and-tricks

The trick is to delete this file: CASThumbnails.package

Refresh BodyShop thumbnails. There are times when the thumbnailpreview doesn’t get updated for one reason or another. BodyShop thumbnailpreviews are stored in the following file: My Documents\EA Games\The Sims2\cigen.package. To refresh the previews simply delete that file. Next timeyou run BodyShop, it will create a blank cigen.package file forcing allthe previews to be generated again.
Refresh CAS screen thumbnails. Delete the following file: MyDocuments\EA Games\The Sims 2\Thumbnails\ CASThumbnails.package.Next time you run the game, the file will be recreated and the game forced togenerate all the thumbnail previews.

Don't worry about deleting it. When you start the game after deleting this file, the game will automaticly recreate this file and refresh it.

Monday, March 11, 2013

New insiminator option explained: User control


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

User control


For this adjustor there are following options:




  • Active Sim Menu
    • Add an option to your sim. Click on the active sim to see the new option.
  • Target Sim Menu
    • Add an option to another sim. Click that sim to see this option.
  • Summon Method
    • Summon a sim to your lot.
  • Buy Mode
    • Change the buy mode (advisable not to do so).


Thursday, February 21, 2013

New insiminator option explained: Property adjustor

Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Property adjustor


For this adjustor there are following options:




  • Electronics
    • Add an MP3, mobile or computergame to the sims' inventory.
  • Spawn
    • Add a robot to the family.
  • Utilities
    • No idea what this does
  • Sanitation
    • Make your furniture dirty or clean.
  • Outdoor Temperature
    • View the temperature and change it.

  • Secret Maps
    • Add a secret map to your sim's inventory.
  • Voodoo Doll
    • Add a Voodoo Doll to your sim's inventory.

Friday, February 15, 2013

New Insiminator option explained: Temporal Adjustor


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Temporal adjustor


For this adjustor there are following options:




  • Grow Up
    • You can grow up any sim immediately (also babies)
  • Select Age
    • Select the age of your active sim (Toddler, child, Teen,...).
  • Fix Appearance
    • Choose what you would like to do
    • Make Over
      • Choose the sim you would like to change (like mirror)
    • Face Lift
      • Choose the sim you would like to change (like CAS-screen)
  • Weekday
    • Change the day of the week
  • Set Hour
    • Change the hour of the day
  • Age Days Left
    • Change the days left for your sims (like: 20 days left to elder changing to 10 or 25 days left to elder).
  • Aging
    • Works like Aging off/on
  • Vacation 
    • Add/remove vacationdays

Wednesday, February 13, 2013

New insiminator option explained: Education adjustor


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Education adjustor


For this adjustor there are following options:


Use this best with a teen or child as an active sim.
This adjustor is very useful with University.


  • Secret Society (Option for (young) adults)
    • Be added to a Secret Society in University.
  • Influence Points
    • Change the level of the influence points.
  • Influence Level
    • Change the influence level.
  • Class Performance
    • Change the schoolmarks
  • School Type
    • Private school
    • Public school
    • No school
    • (Other downloaded schooltypes)




Sunday, January 27, 2013

New Insiminator option explained: Health Adjustor


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Health adjustor



For this adjustor there are following options:




  • Illness
    • Give the active sim an illness.
  • Get Well
    • Heal the active sim.
  • Illness Immunity
    • The active sim will be immune for any illness.
  • Group Get Well
    • The whole group will be healed.
  • Group Illness Immunity
    • the whole group will be immune for any illness.
  • Temperature
    • Decide the temperature of the active sim or group.
  • My Fitness
    • Decide the condition of the active sim.
  • Group Fitness
    • Decide the condition of the group.
  • Poison Ivy
    • The active sim will get poison ivy or be healed from it.

Friday, October 05, 2012

New insiminator option explained: For every adjustor

Where do I download the insiminator?- You can download it here: Downloads- The Insiminator is compatible with ALL expansions.Where do I find it in game? Elektronics ---> All


You can find these options with any adjustor.
  • Delete: Delete this adjustor (Not wise to do)
  • Information: This option is useless
  • Change model: Change the model of the adjustor

Tuesday, October 02, 2012

New Insiminator option explained: Social Adjustor


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Social adjustor


For this adjustor there are following options:




  • Lot Jealousy
    • Turn off the jealousy on your lot.
  • New Name
    • Change the first name of a sim.
  • Fix Appearance
    • Choose between these two:
      • Make Over
        • Change appearance  (like the mirror does)
      • Face Lift
        • Choose the sim you want to give a plastic surgery (like the CAS-screen)
  • Tanning
    • Change the tanning level.
  • Gestures
    • Add or remove gestures your sims can use.
  • Timer
    • Make the timer for parties, a date,... longer or shorter.
  • Influence Level
    • Change the influence level.
  • Influence Points
    • Change the influence points level

Friday, September 28, 2012

New insiminator option explained: Aspiration adjustor


Where do I download the insiminator?
- You can download it here: Downloads
- The Insiminator is compatible with ALL expansions.
Where do I find it in game?
Elektronics ---> All

Aspiration adjustor


For this adjustor there are following options:




  • My Aspiration Score
    • Change the aspiration score.
  • Group Aspiration Score
    • Change the aspiration score of all sims.
  • Set Aspiration Score
    • Decide which level your aspiration should be.
  • Add Aspiration Points
    • Add aspiration points to buy aspiration awards.
  • Change Aspiration
    • Change the aspiration, turn ons and turn offs of your sim.
  • Randomize
    • The game chooses the aspiration for you.
  • Aspiration Score Decay
    • I don't know what this does.
  • Aspiration Score Lock
    • The aspiration score of your sim doesn't change anymore.
  • Lifetime Platinum
    • Have lifetime Platinum like forfilling the lifetime wish.
  • Lifetime Wants
    • Lifetime wish/want is changed randomly.
  • Wants Panel
    • Add a lock or slot to the wants and fear panel

Older creations